81 |
|
Strapping Stallion 雄健駿馬 |
Pet |
|
|
What an impressive and powerful beast this young lady straddles on a daily basis. 這名年輕女士每天騎著一匹多麼雄健威武的駿馬啊 |
+10% to Movement Points (gives armies the ability to forced march) 行軍能力+10% |
When to test : CharacterComesOfAge Condition : AgentType = princess FactionBuildingExists = kings_stables Chance : 25 % |
82 |
|
Swift Steed 追風駿馬 |
Pet |
|
|
A dashing mount that can pass over the land as swiftly as the wind itself. 跨上馬背,即可像清風般飛速拂過大地 |
+15% to Movement Points (gives armies the ability to forced march), +1 to public health 行軍能力+15%,公共健康+1 |
When to test : AgentCreated Condition : AgentType = diplomat FactionBuildingExists >= horse_breeders_guild Chance : 33 % |
83 |
|
Trusty Steed 神駿戰馬 |
Pet |
Transferable 可轉移 |
|
Noble warriors need a noble and trusty mount such as this fine animal. 高貴騎士需要與這匹同樣高貴忠實的駿馬相伴戰鬥 |
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry 行軍能力+5%,指揮騎兵統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= earls_stables Trait GoodCavalryGeneral >= 1 IsGeneral Chance : 15 % |
84 |
|
Yappy Little Dog 狂吠愛犬 |
Pet |
|
|
How can this woman possibly find this evil, overgrown rodent adorable?! 這位女士從何處覓得如此毛髮蓬亂的淘氣寵物? |
-1 Charm 魅力-1 |
When to test : CharacterComesOfAge Condition : AgentType = princess Chance : 5 % |
85 |
|
Poisoner 投毒者 |
Politics |
|
|
Able to offer the most subtle and discreet ways of seeing one's enemies disappear. 投毒是一種令對手無聲消失的精妙藝術 |
+2 to agent's skill 事務官技能+2 |
When to test : AgentCreated Condition : AgentType = assassin FactionBuildingExists >= m_alchemists_guild Chance : 20 % |
86 |
|
Ark of the Covenant 神聖約櫃 |
Relic |
Transferable 可轉移 |
|
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it. 摩西下令建造之聖櫃,內置石板鐫刻十誡,任何敢於觸摸者必遭天遣 |
+2 Dread, +1 Command 殘暴+2,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Cairo not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc ark_of_the_covenant not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled ark_of_the_covenant not HasAncType Relic Chance : 10 % |
87 |
|
Fragment of the Black Stone 隕石碎片 |
Relic |
Transferable 可轉移 |
|
The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins. 亞當時代自天際跌落的隕石,據稱可洗淨信徒身上原罪 |
+3 Piety 虔誠+3 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc fragment_of_the_black_stone not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
88 |
|
Hair from Mohammed's Beard 穆聖鬚髮 |
Relic |
Transferable 可轉移 |
|
A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle. 先知穆罕默德的一根毛髮,以飾銀水晶瓶盛放 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc hair_from_mohammeds_beard not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
89 |
|
Holy Mantle 穆聖法袍 |
Relic |
Transferable 可轉移 |
|
A mantle that was once worn by the Prophet Mohammed. 先知穆罕默德曾使用過的長袍 |
+2 Piety 虔誠+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_mantle not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_mantle not HasAncType Relic Chance : 10 % |
90 |
|
Holy Qur'an 古蘭聖經 |
Relic |
Transferable 可轉移 |
|
This is the oldest existing Qur'an, inscribed on deer skin. 現存最古老的古蘭經書,全書鐫刻於鹿皮上 |
+2 Piety 虔誠+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_quran not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_quran not HasAncType Relic Chance : 10 % |
|
91 |
|
Key to Holy Kaaba 克爾白之鑰 |
Relic |
Transferable 可轉移 |
|
A key to the door of the holiest place in Islam. 開啟伊斯蘭至高神聖殿堂克爾白天房之鑰匙 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc key_to_holy_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
92 |
|
Lock of Kaaba 克爾白之鎖 |
Relic |
Transferable 可轉移 |
|
A lock from the door of the holiest place in Islam. 封閉伊斯蘭至高神聖殿堂克爾白天房之鎖 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc lock_of_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled lock_of_kaaba not HasAncType Relic Chance : 10 % |
93 |
|
Mohammed's Footprint 穆聖足跡 |
Relic |
Transferable 可轉移 |
|
A footprint of the Prophet Mohammed, preserved in bronze. 以青銅儲存的先知穆罕默德之足跡 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc mohammeds_footprint not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled mohammeds_footprint not HasAncType Relic Chance : 10 % |
94 |
|
Seal of Solomon 所羅門之戒 |
Relic |
Transferable 可轉移 |
|
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. 傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸 |
+1 Dread, -1 Piety, +2 Command when commanding cavalry 殘暴+1,虔誠-1,指揮騎兵統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
95 |
|
Soil of Mohammed's Grave 穆聖墓土 |
Relic |
Transferable 可轉移 |
|
This soil comes from the sacred grave of the Prophet Mohammed. 來自先知穆罕默德聖墓的泥土 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc soil_from_mohammeds_grave not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
96 |
|
Standard of Mohammed 穆聖戰旗 |
Relic |
Transferable 可轉移 |
|
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle. 血腥廝殺中,穆罕默德戰旗永遠在最忠實戰士手中獵獵飛舞 |
+1 Piety, +1 Command 虔誠+1,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc standard_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled standard_of_mohammed not HasAncType Relic Chance : 10 % |
97 |
|
Sword of Mohammed 穆聖寶劍 |
Relic |
Transferable 可轉移 |
|
A sword belonging to the Prophet Mohammed, decorated in precious stones. 先知穆罕默德使用過的隨身佩劍,上飾多種名貴寶石 |
+1 Piety, +2 Command 虔誠+1,統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc sword_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled sword_of_mohammed not HasAncType Relic Chance : 10 % |
98 |
|
Tooth of Mohammed 穆聖之齒 |
Relic |
Transferable 可轉移 |
|
A tooth extracted from the Prophet Mohammed. 先知穆罕默德脫落之齒 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc tooth_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled tooth_of_mohammed not HasAncType Relic Chance : 10 % |
99 |
|
Martin Luther 馬丁 路德 |
Religion |
|
Unique 唯一 |
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. 世人皆知的激進神學家,對當時教會而言,不免過於激進 |
+2 Piety, -2 from unrest (improves public order) 虔誠+2,城邑動亂-2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= abbey IsGeneral Attribute Piety < 5 I_TurnNumber >= 210 I_TurnNumber <= 233 Chance : 15 % |
100 |
|
Monk 僧侶 |
Religion |
|
|
A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… 僧侶總是不厭其煩地向周圍人群發放食物和研討教義 |
+1 Piety, -1 Purity 虔誠+1,純潔-1 |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 80 ReligionShift <= 10 Chance : 100 % |
|