81 |
|
Reliable Navigator 可靠領航員 |
Naval |
|
|
When entering the vast trackless seas, a keen sense of direction is key to seeing land again soon. 在廣闊無垠的海洋上航行,敏銳的方向辨別能力是能否重新回到陸地的關鍵 |
+1 Command at sea, +10% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) 海軍作戰統率力+1,行軍能力+10%,偵察視野+1 |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists >= explorers_guild Chance : 33 % |
82 |
|
Shipwright 船舶工匠 |
Naval |
|
|
Manufacturing and repairing naval vessels can be extremely costly and difficult without a specialist like this to oversee the work. 若無此等專家監督工作,無論建造抑或修補船舶都將代價高昂極為艱難 |
+1 Command at sea 海軍作戰統率力+1 |
When to test : NewAdmiralCreated Condition : SettlementBuildingExists >= merchants_wharf Chance : 8 % |
83 |
|
Black Stallion 黝黑駿馬 |
Pet |
Transferable 可轉移 |
|
A dark swift menacing steed makes light of the tyranny of distance. 駿馬如黑夜精靈般逸興奔馳,猝然劃破遙遠的邪惡 |
+25% to Movement Points (gives armies the ability to forced march) 行軍能力+25% |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= knights_stables Attribute Chivalry < -4 Chance : 4 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= racing_track Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= racing_track Chance : 100 % |
84 |
|
Tracking Dog 探路靈犬 |
Pet |
|
|
Able to follow trails that no human eye could possibly detect in the first place. 能夠發現人眼無法察覺的秘密小徑 |
+2 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted), +1 to personal security (improves the chances of detecting and foiling assassination attempts) 事務官技能+2,偵察視野+1,個人安全+1 |
When to test : AssassinationMission Condition : AgentType = assassin MissionSucceeded not InEnemyLands Chance : 4 % |
85 |
|
Guard Dog 悍勇鬥犬 |
Pet |
|
|
More vigilant, intimidating and loyal than even the most cunning of watchmen. 其兇猛勇悍和無比忠誠令最稱職護衛亦自歎不如 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts) 個人安全+2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= castle IsGeneral TimeInRegion > 4 Chance : 8 % |
86 |
|
Strapping Stallion 雄健駿馬 |
Pet |
|
|
What an impressive and powerful beast this young lady straddles on a daily basis. 這名年輕女士每天騎著一匹多麼雄健威武的駿馬啊 |
+10% to Movement Points (gives armies the ability to forced march) 行軍能力+10% |
When to test : CharacterComesOfAge Condition : AgentType = princess FactionBuildingExists = kings_stables Chance : 25 % |
87 |
|
Swift Steed 追風駿馬 |
Pet |
|
|
A dashing mount that can pass over the land as swiftly as the wind itself. 跨上馬背,即可像清風般飛速拂過大地 |
+15% to Movement Points (gives armies the ability to forced march), +1 to public health 行軍能力+15%,公共健康+1 |
When to test : AgentCreated Condition : AgentType = diplomat FactionBuildingExists >= horse_breeders_guild Chance : 33 % |
88 |
|
Trusty Steed 神駿戰馬 |
Pet |
Transferable 可轉移 |
|
Noble warriors need a noble and trusty mount such as this fine animal. 高貴騎士需要與這匹同樣高貴忠實的駿馬相伴戰鬥 |
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry 行軍能力+5%,指揮騎兵統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= earls_stables Trait GoodCavalryGeneral >= 1 IsGeneral Chance : 15 % |
89 |
|
Yappy Little Dog 狂吠愛犬 |
Pet |
|
|
How can this woman possibly find this evil, overgrown rodent adorable?! 這位女士從何處覓得如此毛髮蓬亂的淘氣寵物? |
-1 Charm 魅力-1 |
When to test : CharacterComesOfAge Condition : AgentType = princess Chance : 5 % |
90 |
|
Ark of the Covenant 神聖約櫃 |
Relic |
Transferable 可轉移 |
|
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it. 摩西下令建造之聖櫃,內置石板鐫刻十誡,任何敢於觸摸者必遭天遣 |
+2 Dread, +1 Command 殘暴+2,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Cairo not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc ark_of_the_covenant not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled ark_of_the_covenant not HasAncType Relic Chance : 10 % |
|
91 |
|
Bridle of Constantine 君士坦丁馬具 |
Relic |
Transferable 可轉移 |
|
This bridle was fashioned for the horse of Emperor Constantine, with a holy nail from the crucifixion of Christ. It ensures the safety of the rider. 君士坦丁帝國獨特風格的馬具,以基督十字架上的聖釘裝飾,確保騎士安然無恙 |
+1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 to your general's hitpoints (how many hits your general can take before dying) 虔誠+1,個人安全+1,將領生命力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Constantinople not I_WorldwideAncillaryExists bridle_of_constantine not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Constantinople not I_WorldwideAncillaryExists bridle_of_constantine not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists bridle_of_constantine not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc bridle_of_constantine not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled bridle_of_constantine not HasAncType Relic Chance : 10 % |
92 |
|
Crown of Thorns 荊棘冠冕 |
Relic |
Transferable 可轉移 |
|
The woven chaplet of thorn branches worn by Jesus before His crucifixion. "And the soldiers plaited a crown of thorns, and put it on his head, And said, Hail, King of the Jews!" 耶穌上十字架前所戴荊棘枝條編成的頭冠。「士兵用荊棘遍作冠冕,戴在他頭上……戲弄他說:恭喜,猶太人的王啊。」[舊約馬太福音27.27] |
+2 Piety, +1 Command 虔誠+2,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not I_WorldwideAncillaryExists crown_of_thorns not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Paris not I_WorldwideAncillaryExists crown_of_thorns not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists crown_of_thorns not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Paris not I_WorldwideAncillaryExists crown_of_thorns not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_rome_min_penalty_major_reward not I_WorldwideAncillaryExists crown_of_thorns not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc crown_of_thorns not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled crown_of_thorns not HasAncType Relic Chance : 10 % |
93 |
|
Holy Chalice 聖盃 |
Relic |
Transferable 可轉移 |
|
This vessel was used by Jesus at the Last Supper to serve wine. 最後晚餐時耶穌使用的酒器 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not I_WorldwideAncillaryExists holy_chalice not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists holy_chalice not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists holy_chalice not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_chalice not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_chalice not HasAncType Relic Chance : 10 % |
94 |
|
Holy Grail 聖盃 |
Relic |
Transferable 可轉移 |
|
The sacred vessel that Jesus drank from at the Last Supper. This cup has the power to heal all wounds. 最後晚餐時耶穌使用的酒器,可治癒一切創傷 |
+2 Piety, +5 to your general's hitpoints (how many hits your general can take before dying), Improves the chances of casualties recovering from their wounds 虔誠+2,將領生命力+5,提高傷亡治癒機率 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 5 SettlementName Aleppo not I_WorldwideAncillaryExists holy_grail not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 5 IsOnCrusade SettlementName Aleppo not I_WorldwideAncillaryExists holy_grail not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 5 PaybackID pope_rome_min_penalty_major_reward not I_WorldwideAncillaryExists holy_grail not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_grail not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_grail not HasAncType Relic Chance : 10 % |
95 |
|
Holy Lance 聖槍 |
Relic |
Transferable 可轉移 |
|
The spear that pierced the side of Jesus during the crucifixion. It is believed that whosoever holds this spear has the power to conquer the world, but losing it means instant death. 刺穿十字架上耶穌身體的長槍,據傳其擁有者可征服整個世界,若一旦失去則立即身亡 |
+1 Piety, +2 Command 虔誠+1,統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not I_WorldwideAncillaryExists holy_lance not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Constantinople not I_WorldwideAncillaryExists holy_lance not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Antioch not I_WorldwideAncillaryExists holy_lance not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Constantinople not I_WorldwideAncillaryExists holy_lance not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_rome_min_penalty_major_reward not I_WorldwideAncillaryExists holy_lance not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_lance not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_lance not HasAncType Relic Chance : 10 % |
96 |
|
Holy Prepuce 聖包皮 |
Relic |
Transferable 可轉移 |
|
One of the few physical remainders of Jesus left behind on earth. This relic is said to ensure an easy and safe childbirth. 耶穌尚存於世的少量身體遺物之一,據稱可提高生育能力和提高分娩安全 |
+1 Piety, Increases the chance of having children 虔誠+1,提高生育機率 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Bordeaux not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Hamburg not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Bordeaux not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Hamburg not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_prepuce not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_prepuce not HasAncType Relic Chance : 10 % |
97 |
|
Holy Shroud 聖屍衣 |
Relic |
Transferable 可轉移 |
|
The burial cloth of Jesus, on which His image was recorded at his resurrection. It is rumoured to provide protection against criminal bands. 耶穌死亡後的裹屍布,耶穌復活時曾清楚顯露其影像,據稱此聖物可杜絕宵小侵害 |
+1 Piety, +1 Command when defending walls, +1 to personal security (improves the chances of detecting and foiling assassination attempts) 虔誠+1,守城作戰統率力+1,個人安全+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Constantinople not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Constantinople not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_shroud not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_shroud not HasAncType Relic Chance : 10 % |
98 |
|
Icon not Made by Hands 聖手印 |
Relic |
Transferable 可轉移 |
|
Jesus sent this icon to the King of Edessa, to cure him of leprosy. 耶穌曾手按伊得撒國王,以此治癒他的痲瘋病 |
+1 Piety, +1 to public health 虔誠+1,公共健康+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Edessa not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc icon_not_made_by_hands not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled icon_not_made_by_hands not HasAncType Relic Chance : 10 % |
99 |
|
Iron Crown of Lombardy 倫巴底鐵冠 |
Relic |
Transferable 可轉移 |
|
This crown was fashioned for Emperor Constantine, with a nail from the crucifixion of Christ. It is believed to protect the head of the wearer from the darts of his enemies. 王冠為君士坦丁大帝定制,以耶穌十字架聖釘裝飾,據信可抵禦敵人暗算 |
+1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 to your general's hitpoints (how many hits your general can take before dying) 虔誠+1,個人安全+1,將領生命力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Milan not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Milan not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc iron_crown_of_lombardy not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled iron_crown_of_lombardy not HasAncType Relic Chance : 10 % |
100 |
|
Seal of Solomon 所羅門之戒 |
Relic |
Transferable 可轉移 |
|
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. 傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸 |
+1 Dread, -1 Piety, +2 Command when commanding cavalry 殘暴+1,虔誠-1,指揮騎兵統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
|