101 |
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Holy Prepuce 聖包皮 |
Relic |
Transferable 可轉移 |
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One of the few physical remainders of Jesus left behind on earth. This relic is said to ensure an easy and safe childbirth. 耶穌尚存於世的少量身體遺物之一,據稱可提高生育能力和提高分娩安全 |
+1 Piety, Increases the chance of having children 虔誠+1,提高生育機率 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Bordeaux not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Hamburg not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Bordeaux not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Hamburg not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists holy_prepuce not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_prepuce not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_prepuce not HasAncType Relic Chance : 10 % |
102 |
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Holy Shroud 聖屍衣 |
Relic |
Transferable 可轉移 |
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The burial cloth of Jesus, on which His image was recorded at his resurrection. It is rumoured to provide protection against criminal bands. 耶穌死亡後的裹屍布,耶穌復活時曾清楚顯露其影像,據稱此聖物可杜絕宵小侵害 |
+1 Piety, +1 Command when defending walls, +1 to personal security (improves the chances of detecting and foiling assassination attempts) 虔誠+1,守城作戰統率力+1,個人安全+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Constantinople not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Constantinople not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_shroud not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_shroud not HasAncType Relic Chance : 10 % |
103 |
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Icon not Made by Hands 聖手印 |
Relic |
Transferable 可轉移 |
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Jesus sent this icon to the King of Edessa, to cure him of leprosy. 耶穌曾手按伊得撒國王,以此治癒他的痲瘋病 |
+1 Piety, +1 to public health 虔誠+1,公共健康+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Edessa not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc icon_not_made_by_hands not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled icon_not_made_by_hands not HasAncType Relic Chance : 10 % |
104 |
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Iron Crown of Lombardy 倫巴底鐵冠 |
Relic |
Transferable 可轉移 |
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This crown was fashioned for Emperor Constantine, with a nail from the crucifixion of Christ. It is believed to protect the head of the wearer from the darts of his enemies. 王冠為君士坦丁大帝定制,以耶穌十字架聖釘裝飾,據信可抵禦敵人暗算 |
+1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 to your general's hitpoints (how many hits your general can take before dying) 虔誠+1,個人安全+1,將領生命力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Milan not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Milan not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc iron_crown_of_lombardy not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled iron_crown_of_lombardy not HasAncType Relic Chance : 10 % |
105 |
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Seal of Solomon 所羅門之戒 |
Relic |
Transferable 可轉移 |
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Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. 傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸 |
+1 Dread, -1 Piety, +2 Command when commanding cavalry 殘暴+1,虔誠-1,指揮騎兵統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
106 |
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Shard of the True Cross 聖架碎片 |
Relic |
Transferable 可轉移 |
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A piece of the cross upon which Jesus was crucified, rumoured to have been built from the Tree of Knowledge from the Garden of Eden. 耶穌被處刑十字架之碎片,傳說是由伊甸園的智慧之樹所製成 |
+2 Piety, +1 Command 虔誠+2,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Tripoli not I_WorldwideAncillaryExists shard_of_the_true_cross not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Tripoli not I_WorldwideAncillaryExists shard_of_the_true_cross not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_rome_min_penalty_major_reward not I_WorldwideAncillaryExists shard_of_the_true_cross not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc shard_of_the_true_cross not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled shard_of_the_true_cross not HasAncType Relic Chance : 10 % |
107 |
|
Veil of Veronica 維洛尼卡聖帕 |
Relic |
Transferable 可轉移 |
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This veil was used to wipe the sweat from Jesus' brow as he carried the cross, leaving his image imprinted on the cloth. 耶穌擔負十字架途中維洛尼卡為其拭汗的紗帕,帕上留有基督影像 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not I_WorldwideAncillaryExists veil_of_veronica not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists veil_of_veronica not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists veil_of_veronica not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc veil_of_veronica not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled veil_of_veronica not HasAncType Relic Chance : 10 % |
108 |
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Anthony of Padua 帕多瓦的聖安東尼 |
Religion |
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Unique 唯一 |
An inspirational preacher, whose saintly virtues hold crowds in thrall of his shining example of piety. 播撒天主榮光的牧師,其聖潔德行為人民樹立虔誠典範 |
+2 Piety, -2 from squalor (increases public order and population growth), +2 to unrest (has a negative effect on public order) 虔誠+2,城邑髒亂-2,城邑動亂+2 |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= abbey CultureType southern_european I_TurnNumber >= 69 I_TurnNumber <= 76 Chance : 75 % |
109 |
|
Deacon 教堂執事 |
Religion |
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Those that assist the church in its times of need are more likely to be assigned an assistant of their own. 那些教堂但有需要便慨然相助的人們,應當被任命為神聖教職 |
+1 Piety 虔誠+1 |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion catholic SettlementBuildingExists >= cathedral Chance : 50 % |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion orthodox SettlementBuildingExists >= cathedral_o Chance : 25 % |
110 |
|
Francis of Assisi 聖芳濟各 |
Religion |
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Unique 唯一 |
The founder of the Order of Friars Minor, and truly a living saint. His concern for the poor and nature endear him to countless. 聖芳濟各會創始人,在世聖徒。他對自然環境和貧困民眾的關切贏得廣泛愛戴 |
+2 Piety, -2 from squalor (increases public order and population growth), +2 to unrest (has a negative effect on public order) 虔誠+2,城邑髒亂-2,城邑動亂+2 |
When to test : GeneralJoinCrusade Condition : CultureType southern_european not FactionType byzantium I_TurnNumber >= 60 I_TurnNumber <= 73 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= church I_TurnNumber >= 60 I_TurnNumber <= 73 CultureType southern_european not FactionType byzantium Chance : 100 % |
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111 |
|
Martin Luther 馬丁 路德 |
Religion |
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Unique 唯一 |
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. 世人皆知的激進神學家,對當時教會而言,不免過於激進 |
+2 Piety, -2 from unrest (improves public order) 虔誠+2,城邑動亂-2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= abbey IsGeneral Attribute Piety < 5 I_TurnNumber >= 210 I_TurnNumber <= 233 Chance : 15 % |
112 |
|
Monk 僧侶 |
Religion |
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A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… 僧侶總是不厭其煩地向周圍人群發放食物和研討教義 |
+1 Piety, -1 Purity 虔誠+1,純潔-1 |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 80 ReligionShift <= 10 Chance : 100 % |
113 |
|
Nun 修女 |
Religion |
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Has formed a bond of friendship with the sister that attended to his nobly-won injuries. 與一位修女結成純潔的友誼,彰顯出此人的高貴心靈 |
+1 Piety, -1 Violence 虔誠+1,暴力-1 |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion catholic SettlementBuildingExists >= abbey Chance : 75 % |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion orthodox SettlementBuildingExists >= abbey_o Chance : 75 % |
114 |
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Peter the Hermit 隱修士彼得 |
Religion |
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Unique 唯一 |
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind. 著名隱修士,其苦行和謙卑贏得民眾擁戴 |
+2 to popularity (improves public order), -2 from squalor (increases public order and population growth) 人民擁戴+2,城邑髒亂-2 |
When to test : GeneralJoinCrusade Condition : IsCrusade Attribute Chivalry > 0 I_TurnNumber >= 5 I_TurnNumber <= 50 Chance : 25 % |
115 |
|
Priest 牧師 |
Religion |
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There are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path. 沒有任何方法比攜牧師隨行更能令人追隨正確道路 |
+1 Piety 虔誠+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= theologians_guild IsGeneral not CharacterReligion islam Chance : 3 % |
116 |
|
Royal Seminarian 皇家神學家 |
Religion |
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One simply has to be a pious presence when bringing royalty into the fold. 只有極度虔誠的神學家,方可成為皇家學者 |
+1 Piety, +1 Unorthodoxy 虔誠+1,異端思想+1 |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |
117 |
|
Skilled Accomplice 資深罪犯 |
Security |
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Having an accomplice makes a dirty job easier, but a little more costly too. 罪犯可為你完成某些骯髒工作,只是代價略微昂貴 |
+1 to agent's skill 事務官技能+1 |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= assassins_guild Chance : 20 % |
118 |
|
Young Apprentice 刺客新秀 |
Security |
Transferable 可轉移 |
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Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. 無人會懷疑舉止笨拙的幼童,因此他們執行暗殺任務極為有效 |
+1 Assassination 刺客技能+1 |
When to test : AssassinationMission Condition : MissionSucceeded AgentType = assassin DistanceCapital < 20 Chance : 10 % |
119 |
|
Bodyguard 忠實護衛 |
Security |
Transferable 可轉移 |
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Even the most able sword-arm can use someone to cover his back. 即便最為傑出劍客,有時亦需要有人掩護他的後背 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) 個人安全+2,人民擁戴-1 |
When to test : SufferAssassinationAttempt Condition : IsGeneral Trait HighPersonalSecurity < 1 Chance : 50 % |
120 |
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Faithful Servant 忠心家僕 |
Security |
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You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. 總能發現這位忠僕在默默工作,為貴族家族帶來尊敬和榮耀 |
+1 Charm 魅力+1 |
When to test : CharacterComesOfAge Condition : FatherAttribute Authority > 4 AgentType = princess Chance : 100 % |
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