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Battlefield Assassins 戰場刺客
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Class and category 兵種 |
light infantry
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Soldier 兵員數量 |
Battlefield_Assassins, 24, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
can_withdraw, hide_anywhere, hide_improved_forest, sea_faring, very_hardy
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.2, 1.2, 2.4, 2.4, 2, square
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Hit points 生命值 |
2, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
4, 9, 3, leather
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
3, 1, -2, 3, 2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
11, normal, trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 660, 250, 110, 85, 660, 4, 160
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Tracing their history to an obscure order of knights created to kill a Turkish Sultan, these battlefield assassins are masters of concealment. They have trained so thoroughly that they can blend into nearly any environment when stationary. This comes at a cost though, unable to wear heavy armour these men are the masters of the hit and fade.
這些致命殺手可溯源於某個為刺殺土耳其蘇丹而特別創立的神秘騎士團體,精擅潛伏和暗殺。常年艱苦訓練令他們幾可與任何環境融為一體,成為伏擊作戰大師。出於行動靈活需要,刺客們通常輕裝簡從,一擊必殺,隨即飄然遠颺。
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Ownership factions 擁有勢力 |
Battlefield Assassins 戰場刺客 light infantry Tracing their history to an obscure order of knights, these battlefield assassins are masters of stealth and death. 戰場刺客溯源於神秘騎士團體, 精擅潛伏和暗殺。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Master Assassins' Guild 刺客大師行會 A Master Assassins' Guild improves law and order in the region, and the quality of locally trained assassins. 刺客大師行會提高城邑法律和秩序,同時亦提高本地刺客的職業技能。
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Master Assassins' Guild 刺客大師行會 |
1 |
0.4 |
3 |
0 |
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A Master Assassins' Guild improves law and order in the region, and the quality of locally trained assassins. 刺客大師行會提高城邑法律和秩序,同時亦提高本地刺客的職業技能。 |
2 |
city Assassins' Guild Headquarters 刺客行會總部 The Assassins' Guild Headquarters improves law and order in the region, and the quality of locally trained assassins. 刺客行會總部提高城邑法律和秩序,同時亦提高本地刺客的職業技能。
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Assassins' Guild Headquarters 刺客行會總部 |
1 |
0.4 |
3 |
1 |
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The Assassins' Guild Headquarters improves law and order in the region, and the quality of locally trained assassins. 刺客行會總部提高城邑法律和秩序,同時亦提高本地刺客的職業技能。 |
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