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Halberd Militia 長戟民兵
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Class and category 兵種 |
heavy infantry
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Soldier 兵員數量 |
Halberd_Militia, 48, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
can_withdraw, free_upkeep_unit, hide_forest, sea_faring
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.2, 1.2, 2.4, 2.4, 4, phalanx, square
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1, ap, long_pike, spear_bonus_4
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
4, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1, ap, spear_bonus_4
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
0, 1, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
2, 1, -2, 3, 2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
3, normal, trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 300, 150, 65, 50, 300, 4, 70
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Trained and equipped to fight with long halberds, these troops can fend off cavalry and crush many kinds of enemies depending on what part of the halberd they hit them with. Reasonably trained, though not exceptionally brave. These units are initially unarmoured, but can be upgraded substantially.
這些訓練有素的民兵部隊裝備長戟,擅長對抗騎兵,能靈活運用長戟各個部位對重裝敵軍造成嚴重殺傷。儘管他們曾接受訓練,但作戰尚欠驍勇。長戟民兵通常不穿盔甲,若能增強裝備,戰力必可大為提升。
Armour upgrade 護甲升級 |
Leather Tanner 制革工坊 A Leather Tanner offers the most basic armour improvements to new and retrained units. 制革工坊可以為軍隊提供精良的盔甲。
Blacksmith 鐵匠工坊 A Blacksmith can moderately improve the armour available to new and retrained units. 鐵匠工坊可以為軍隊提供精良的盔甲。
Armourer 盔甲工坊 An Armourer can notably improve the armour available to new and retrained units. 盔甲工坊可以為軍隊提供精良的盔甲。
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Ownership factions 擁有勢力 |
The Holy Roman Empire 神聖羅馬帝國
Halberd Militia 長戟民兵 heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour. 長戟民兵擅長對抗騎兵,其手 中長戟破甲極為有效。
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Halberd Militia 長戟民兵 heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour. 長戟民兵擅長對抗騎兵,其手 中長戟破甲極為有效。
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Halberd Militia 長戟民兵 heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour. 長戟民兵擅長對抗騎兵,其手 中長戟破甲極為有效。
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Halberd Militia 長戟民兵 heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour. 長戟民兵擅長對抗騎兵,其手 中長戟破甲極為有效。
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Halberd Militia 長戟民兵 heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour. 長戟民兵擅長對抗騎兵,其手 中長戟破甲極為有效。
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Halberd Militia 長戟民兵 heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour. 長戟民兵擅長對抗騎兵,其手 中長戟破甲極為有效。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Militia Drill Square 城市軍營 A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. 城市軍營主要訓練部隊大規模作戰時的各種戰術和陣型。
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Militia Drill Square 城市軍營 |
1 |
0.5 |
4 |
0 |
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A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. 城市軍營主要訓練部隊大規模作戰時的各種戰術和陣型。 |
2 |
city Militia Barracks 部隊軍營 Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. 部隊軍營提供各種步兵訓練設施,將預備役士兵訓練為精銳的實戰部隊。
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Militia Barracks 部隊軍營 |
1 |
0.7 |
6 |
0 |
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Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. 部隊軍營提供各種步兵訓練設施,將預備役士兵訓練為精銳的實戰部隊。 |
3 |
city Army Barracks 貴族軍營 Army Barracks are the first training facilities capable of training full-time professional soldiers. 貴族軍營是基本的職業軍隊專屬訓練基地。
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Army Barracks 貴族軍營 |
1 |
0.7 |
6 |
0 |
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Army Barracks are the first training facilities capable of training full-time professional soldiers. 貴族軍營是基本的職業軍隊專屬訓練基地。 |
4 |
city Royal Barracks 禁衛軍營 Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs. 禁衛軍營是由國家財政直接支持的軍事基地,以便訓練各種極為昂貴的精銳部隊。
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Royal Barracks 禁衛軍營 |
1 |
0.7 |
6 |
0 |
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Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs. 禁衛軍營是由國家財政直接支持的軍事基地,以便訓練各種極為昂貴的精銳部隊。 |
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city Master Masons' Guild 石匠大師行會 A Master Masons' Guild house notably reduces the cost of stone buildings, and improves happiness. 石匠大師行會能夠明顯削減石製建築修建成本,並可以提高城邑居民快樂程度。
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Master Masons' Guild 石匠大師行會 |
1 |
0.5 |
4 |
0 |
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A Master Masons' Guild house notably reduces the cost of stone buildings, and improves happiness. 石匠大師行會能夠明顯削減石製建築修建成本,並可以提高城邑居民快樂程度。 |
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