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Sipahi Lancers 西帕希槍騎兵
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Class and category 兵種 |
heavy cavalry
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Soldier 兵員數量 |
Sipahi_Lancers, 32, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
can_formed_charge, can_withdraw, hardy, hide_forest, sea_faring
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
2, 4.4, 3, 6, 3, square, wedge
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
5, 6, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
1, 0, 1, -6, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
9, normal, trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 750, 210, 120, 95, 750, 4, 180
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Sipahis are feudal cavalry, holding land in exchange for military service. In western regions of the Ottoman empire especially, many Sipahis remained Christian. Lancers are drawn from the wealthier Sipahis who can afford the armour needed by close combat troops. They make solid cavalry who can ride down poorer quality infantry, while having enough mobility for flanking moves.
西帕希意為封建采邑騎兵,即通過軍中效力以換取采邑的騎士,其采邑稱為提瑪爾。奧斯曼帝國,特別是西部地區,仍有很多西帕希保留基督教信仰,從他們當中徵召之槍騎兵,完全有力購置精良盔甲,以應付近身搏殺。槍騎兵擅長側翼包抄,對抗輕裝步兵表現亦極為出色。
Armour upgrade 護甲升級 |
Armourer 盔甲工坊 An Armourer can notably improve the armour available to new and retrained units. 盔甲工坊可以為軍隊提供精良的盔甲。
Heavy Armourer 重甲工坊 A Heavy Armourer can significantly improve the armour available to new and retrained units. 重甲工坊可以為軍隊提供更為精良的盔甲。
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Ownership factions 擁有勢力 |
Sipahi Lancers 西帕希槍騎兵 heavy cavalry A better class of Sipahis, better suited to hand to hand combat than their archers counterparts. 槍騎兵為西帕希部隊精銳,與 弓騎兵同儕相比,更為擅長近 身搏殺。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
castle Fortress (Upgrade) 堡壘(可升級) A fortress is a permanent statement of ownership, and not something that is easily taken. 堡壘是實力的永恆詮釋,來犯敵軍必須攻破雙層防御體系。
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Fortress (Upgrade) 堡壘(可升級) |
1 |
0.4 |
3 |
0 |
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A fortress is a permanent statement of ownership, and not something that is easily taken. 堡壘是實力的永恆詮釋,來犯敵軍必須攻破雙層防御體系。 |
2 |
castle Citadel (Upgrade) 要塞 A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! 要塞乃終極防禦堡壘,強大的三層防禦體系足以傲視任何強敵。
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Citadel (Upgrade) 要塞 |
1 |
0.4 |
3 |
0 |
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A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! 要塞乃終極防禦堡壘,強大的三層防禦體系足以傲視任何強敵。 |
3 |
castle Earl's Stables 伯爵馬廄 Earl's stables allow for the recruitment of elite cavalry units. 伯爵馬廄允許訓練精英騎兵部隊。
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Earl's Stables 伯爵馬廄 |
1 |
0.5 |
4 |
0 |
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Earl's stables allow for the recruitment of elite cavalry units. 伯爵馬廄允許訓練精英騎兵部隊。 |
4 |
castle King's Stables 國王馬廄 King's stables allow for the recruitment of the penultimate cavalry units. 國王馬廄允許訓練最為精銳的騎兵部隊。
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King's Stables 國王馬廄 |
1 |
0.7 |
6 |
0 |
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King's stables allow for the recruitment of the penultimate cavalry units. 國王馬廄允許訓練最為精銳的騎兵部隊。 |
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